Dragon Raiding
Page 1 of 1
Admin's dragon Went Raiding
Day 1 = false
Day 2 = true
Day 3 = true
Day 4 = true
Day 5 = false
Day 6 = true
Day 7 = false
Day 2 = true
Day 3 = true
Day 4 = true
Day 5 = false
Day 6 = true
Day 7 = false
Admin's dragon Went Raiding
Success Rate = 70
Success Score= 95
Day 1 = false
Day 2 = false
Day 3 = false
Day 4 = true
Day 5 = true
Day 6 = false
Day 7 = false
Success Score= 95
Day 1 = false
Day 2 = false
Day 3 = false
Day 4 = true
Day 5 = true
Day 6 = false
Day 7 = false
Admin's dragon Went Raiding
Success Rate = 70
Success Level = 1
Day 1 = true
Day 2 = false
Day 3 = true
Day 4 = true
Day 5 = false
Day 6 = false
Day 7 = true
Success Level = 1
Day 1 = true
Day 2 = false
Day 3 = true
Day 4 = true
Day 5 = false
Day 6 = false
Day 7 = true
Admin's dragon Went Raiding
Success Rate = 70% (80% default)
Success Level = 1 (1 = -10%, 2 = -20%, 3 = -30%)
Day 1 = true
Day 2 = false
Day 3 = false
Day 4 = true
Day 5 = true
Day 6 = false
Day 7 = false
Success Level = 1 (1 = -10%, 2 = -20%, 3 = -30%)
Day 1 = true
Day 2 = false
Day 3 = false
Day 4 = true
Day 5 = true
Day 6 = false
Day 7 = false
Admin's Dragon Went Raiding
Success Rate = 70% ( 80% default )
Success Level = 1 ( 1 = -10%, 2 = -20%, 3 = -30% )
Day 1 = true
Day 2 = true
Day 3 = false
Day 4 = false
Day 5 = false
Day 6 = true
Day 7 = false
Success Level = 1 ( 1 = -10%, 2 = -20%, 3 = -30% )
Day 1 = true
Day 2 = true
Day 3 = false
Day 4 = false
Day 5 = false
Day 6 = true
Day 7 = false
Admin's Dragon Went Raiding
Success Rate = 70% ( 80% default )
Success Level = 1 ( 1 = -10%, 2 = -20%, 3 = -30% )
Coins = 18
Coins after 3 days = 98
Risk = None
Damage = 10
Day 1 = true // 0x reward
Day 2 = false // 1.25x reward
Day 3 = true // 1.5x reward
Day 4 = false // 1.75x reward
Day 5 = false // 2x reward
Day 6 = false // 2.5x reward
Day 7 = true // 3x reward
Success Level = 1 ( 1 = -10%, 2 = -20%, 3 = -30% )
Coins = 18
Coins after 3 days = 98
Risk = None
Damage = 10
Day 1 = true // 0x reward
Day 2 = false // 1.25x reward
Day 3 = true // 1.5x reward
Day 4 = false // 1.75x reward
Day 5 = false // 2x reward
Day 6 = false // 2.5x reward
Day 7 = true // 3x reward
Admin's Dragon Went Raiding
Success Rate = 80% ( 80% default )
Success Level = 0 ( 1 = -10%, 2 = -20%, 3 = -30% )
Coins = 84
Coins after 3 days = 191
Risk = Illness
Damage = 70
Day 1 = true // 0x reward
Day 2 = true // 1.25x reward
Day 3 = true // 1.5x reward
Day 4 = true // 1.75x reward
Day 5 = true // 2x reward
Day 6 = false // 2.5x reward
Day 7 = true // 3x reward
Success Level = 0 ( 1 = -10%, 2 = -20%, 3 = -30% )
Coins = 84
Coins after 3 days = 191
Risk = Illness
Damage = 70
Day 1 = true // 0x reward
Day 2 = true // 1.25x reward
Day 3 = true // 1.5x reward
Day 4 = true // 1.75x reward
Day 5 = true // 2x reward
Day 6 = false // 2.5x reward
Day 7 = true // 3x reward
Admin's Dragon Went Raiding
Success Rate = 60% ( 80% default )
Success Level = 2 ( 1 = -10%, 2 = -20%, 3 = -30% )
Coins = 13
Coins after 3 days = 200
Risk = Illness
Damage = 80
Day 1 = false // 0x reward
Day 2 = true // 1.25x reward
Day 3 = false // 1.5x reward
Day 4 = false // 1.75x reward
Day 5 = true // 2x reward
Day 6 = true // 2.5x reward
Day 7 = false // 3x reward
Success Level = 2 ( 1 = -10%, 2 = -20%, 3 = -30% )
Coins = 13
Coins after 3 days = 200
Risk = Illness
Damage = 80
Day 1 = false // 0x reward
Day 2 = true // 1.25x reward
Day 3 = false // 1.5x reward
Day 4 = false // 1.75x reward
Day 5 = true // 2x reward
Day 6 = true // 2.5x reward
Day 7 = false // 3x reward
Admin's Dragon Went Raiding
Success Rate = 80% ( 80% default )
Success Level = 0 ( 1 = -10%, 2 = -20%, 3 = -30% )
Coins = 55
Coins after 3 days = 169
Risk = Illness
Damage = 80
Day 1 = true // 0x reward
Day 2 = true // 1.25x reward
Day 3 = false // 1.5x reward
Day 4 = true // 1.75x reward
Day 5 = false // 2x reward
Day 6 = true // 2.5x reward
Day 7 = false // 3x reward
Success Level = 0 ( 1 = -10%, 2 = -20%, 3 = -30% )
Coins = 55
Coins after 3 days = 169
Risk = Illness
Damage = 80
Day 1 = true // 0x reward
Day 2 = true // 1.25x reward
Day 3 = false // 1.5x reward
Day 4 = true // 1.75x reward
Day 5 = false // 2x reward
Day 6 = true // 2.5x reward
Day 7 = false // 3x reward
Admin's Dragon Went Raiding
Success Rate = 80% ( 80% default )
Success Level = 0 ( 1 = -10%, 2 = -20%, 3 = -30% )
Coins = 65
Coins after 3 days = 123
Risk = Illness
Damage = 50
Day 1 = true // 0x reward
Day 2 = true // 1.25x reward
Day 3 = true // 1.5x reward
Day 4 = false // 1.75x reward
Day 5 = false // 2x reward
Day 6 = false // 2.5x reward
Day 7 = true // 3x reward
Success Level = 0 ( 1 = -10%, 2 = -20%, 3 = -30% )
Coins = 65
Coins after 3 days = 123
Risk = Illness
Damage = 50
Day 1 = true // 0x reward
Day 2 = true // 1.25x reward
Day 3 = true // 1.5x reward
Day 4 = false // 1.75x reward
Day 5 = false // 2x reward
Day 6 = false // 2.5x reward
Day 7 = true // 3x reward
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June 20th 2019, 12:47 am by Admin
» Topic 1.
June 19th 2019, 12:56 pm by Admin
» Dragon Healing
June 16th 2019, 1:39 am by Admin